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C++ Programming Course
GPP-1
Are you interested in this course?
Duration
5 days
Next Course Date
24 July, 2023
Pricing
NGN
Registration Procedure
1 Complete the registration form below this page.
2 Make payment for the course using the payment link below.
3 Course Registration must be completed 2 weeks before training commencement.
4 Course Registration details would be sent to your email latest 24 hours before commencement of training.
Course Overview

This course is designed for C programmers and those that aspire to be users of the C++ programming language. It will allow participants to experiment with design features through exercise
programs. Starting with a presentation of C++ as a better C, the course explores function prototyping, the IOStream Library, and operators, references, default arguments, and structure types. The basis of data abstraction is the C++ class with the operator and function overloading. Once the features and syntax of the class construct in C++ are mastered, students are introduced to the methodology of object-oriented design and programming.
The application of these concepts will in turn lead to more advanced uses of C++, including inheritance, parameterization(template classes), and dynamic binding.
Example C++ programs and program fragments as well asassigned exercises augment the lecture material.

Course Content

Introduction
Object- oriented fundamentals

  • 5 Programming paradigms
  • 5 Conquering complexity Maintenance

C++ Basics

  • Built-in types, arrays and pointers
  •  Comments, keywords, I/O streams
  •  Built-in operators and control constructs
  •  Dynamic free store operators
  • Safety in Electrical Maintenance

C++ Function

  • Definition and prototypes
  • Inline functions

Structures and references

Classes And Objects

Encapsulation

  • Data members, member functions
  • Private and public

Constructors and destructors

  • Default arguments
  • Storage allocation and deallocation
  • This pointer

Overloading

Overloading Functions and Operators

  • Unary and Binary operators
  • Initialization vs. assignment
  • Stream input and Output

Polymorphic Programming

Inheritance

  • Public inheritance and subtyping
  • Base and derived classes
  • Constructors and destructors
  • Base class initialization

 

Virtual functions

Base class Pointers and references

Dynamic binding

  • Abstract base classes
  • Pure Virtual functions.

Code Reuse In C++

Containment

  • Objects as data members
  • Member initialization

Private inheritance

  • Base and derived relationship
  • Access declarations.

Designing with C++
Templates

  • Template functions & classes
  • Exceptions
  • Try, catch, throw
  • Exception hierarchies

 

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